I have extended the game "Sea combat" with sound.
It was not possible on my 'old' iPad-1 with iOS-5. It took too much processing time.
Now I have changed to iPad Air with IOS-8 and could add the missing sound.
The program is available at: https://www.dropbox.com/sh/1dso9k80mvoanev/YC7jtEcXTe
The file "- ReadMe.txt" gives details on usage.
You will find the old version, which runs on 'old' iPads with iOS-5 in the folder "_old version for iOS 5"
The history is described in "-ReadMe.txt"
			
							Sea combat with sound
- Dutchman
 - Posts: 872
 - Joined: Mon May 06, 2013 9:21 am
 - My devices: iMac, iPad Air, iPhone
 - Location: Netherlands
 - Flag: 

 
Sea combat with sound
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					Last edited by Dutchman on Fri Jan 09, 2015 6:37 pm, edited 2 times in total.
									
			
									
						- Mr. Kibernetik
 - Site Admin
 - Posts: 4794
 - Joined: Mon Nov 19, 2012 10:16 pm
 - My devices: iPhone, iPad, MacBook
 - Location: Russia
 - Flag: 

 
Re: Sea combat with sound
Very nice with sound!
Actually my iPad with iOS 5 runs your game well.
			
			
									
									
						Actually my iPad with iOS 5 runs your game well.
- Dutchman
 - Posts: 872
 - Joined: Mon May 06, 2013 9:21 am
 - My devices: iMac, iPad Air, iPhone
 - Location: Netherlands
 - Flag: 

 
Re: Sea combat with sound
What is then the average cycle time?
Is it an iPad-1 or newer?
			
			
									
									
						Is it an iPad-1 or newer?
- Mr. Kibernetik
 - Site Admin
 - Posts: 4794
 - Joined: Mon Nov 19, 2012 10:16 pm
 - My devices: iPhone, iPad, MacBook
 - Location: Russia
 - Flag: 

 
Re: Sea combat with sound
I don't know, but there are no any pauses which interrupt or slow the gameplay.Dutchman wrote:What is then the average cycle time?
- Dutchman
 - Posts: 872
 - Joined: Mon May 06, 2013 9:21 am
 - My devices: iMac, iPad Air, iPhone
 - Location: Netherlands
 - Flag: 

 
Re: Sea combat with sound
If the game finishes, it displays statistics about cycle time etc.