REM BW Triangle Scroller
REM iPhone 6 Plus / iOS 8.2 b4
REM Enjoy...
graphics
sw=screen_width()
sh=screen_height()
tri=100
dim x1(tri+1),y1(tri+1),x2(tri+1),y2(tri+1),x3(tri+1),y3(tri+1)
  for i=1 to tri
    x1(i)=rnd(sw)!y1(i)=rnd(sh)
    x2(i)=rnd(sw)!y2(i)=rnd(sh)
    x3(i)=rnd(sw)!y3(i)=rnd(sh)
  next i
loop:
refresh off
  graphics clear 0,0,0
  for i=1 to tri
    y1(i)=y1(i)+6
    y2(i)=y2(i)+6
    y3(i)=y3(i)+6
    if y1(i)>=sh then 
    y1(i)=0
    x1(i)=rnd(sw)
    end if
    if y2(i)>=sh then 
y2(i)=0
x2(i)=rnd(sw)
end if 
    if y3(i)>=sh then 
y3(i)=0
x3(i)=rnd(sw) 
end if 
    'fill triangle x1(i),y1(i) to x2(i),y2(i) to x3(i),y3(i)
    trix(0)=x1(i)
    triy(0)=y1(i)
    trix(1)=x2(i)
    triy(1)=y2(i)
    trix(2)=x3(i)
    triy(2)=y3(i)
    fill poly trix,triy count 3
    j=1-j
    fill color (250*j)/255,(250*j)/255,(250*j)/255
    'triangle x1(i),y1(i) to x2(i),y2(i) to x3(i),y3(i)
    trix(0)=x1(i)
    triy(0)=y1(i)
    trix(1)=x2(i)
    triy(1)=y2(i)
    trix(2)=x3(i)
    triy(2)=y3(i)
    draw poly trix,triy count 3
  next i
refresh on
goto loop
			
							BW Triangle Scroller
- 
				DrChip
 - Posts: 167
 - Joined: Wed Oct 22, 2014 3:26 pm
 - My devices: iPhone 4 to 6+,iPad mini to iPad air 2
 
BW Triangle Scroller
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